Speaking of which, on his first trip to the Dark World

  • Dark Seed actually makes this work OK, though Darkseed 2's need for more locations makes its use of other images fairly tenuous—most of its outdoor locations having to Dark And Darker Gold rely on just slapping an oddly functional walkway on Giger's art.

    The normal world—for no apparent reason the Dark Worlders happily give us that—was more conventional game artwork, limited by the graphical resolution of the time to just a handful of colours. If you can say that of anything in the Dark World, it's time to check the insurance and start a little fire.

    This was quite effective, going from brown and green around Mike's house to blues and greys through the portal, though again, really didn't help make said house look like anything but a mossy insult to the words 'great fixer-upper opportunity'.

    Speaking of which, on his first trip to the Dark World, looking at the alien horrors of a place devoted to torture and medical experimentation that would make Josef Mengele call foul, the description is "The orientation reminds you somewhat of the front of your own house."

    I've not really mentioned the game itself, because there's not buy Dark And Darker Gold a vast amount to it. It's notable for running in real time—three game days, after which the alien implanted in Mike's head kills him. That's not much time, and you really have to know exactly what you're doing to beat Dark Seed in time.