Huddled at the end of a narrow corridor

  • Before the campaign was paused, its goal was set at $500,000. You can Dark And Darker Gold read the deleted open letter from admin Luci below. It was all going well investigating the refinery, until I descended into the basement. Then again, that means they can't avoid Sergeant Kurtz's shotgun.

    The maze of mineshafts and storage rooms is a perfect hideout for Aliens: Dark Descent's xenomorphs, and my squad of Colonial Marines has been harassed relentlessly by H.R. Giger's phallic nightmare since entering. Now they're trapped.

    Huddled at the end of a narrow corridor, three of my marines burn through ammo to suppress the aliens' advance, while the fourth works on hacking a control panel to open the door behind them. But there are too many xenomorphs, not enough time, and no way to avoid them in this cramped steel tube.

    With the xenomorphs inches away, Kurtz unleashes a barrel of buckshot at point blank range. It doesn't kill the hulking Praetorian leading the charge, but it does stun it, giving Tekker MacDonald just enough time to crack the door code.

    My squad scrambles through the aperture, and I instruct Corporal Sainz to fill the corridor behind them with cleansing fire. Still the xenomorphs rush on, shrieking as buy Dark And Darker Gold they burn. But a well-placed grenade from MacDonald's pulse rifle finally puts the bastards down.